Giants Fans Texting During the World Series is Outta the Park

While players kept an eye on the ball, fans kept an eye on their smartphones sending thousands and thousands of texts during first two games.

If you were lucky enough to score a ticket to Games 1 or 2 of the World Series between the SF Giants and Detroit Tigers, you most likely wanted to share your joy with your friends and family.

Nearly every fan took their eyes off the game long enough to send texts and upload data across the AT&T network. With nearly 43,000 fans in attendance at each game, each fan averaged eight sent and received texts, according to an AT&T spokesman who provided the following five facts: 

1. A text speaks 1,000 words: AT&T mobile users sent and received more than 350,000 texts across the AT&T network during the first two games of the World Series between 4 and 9 p.m. at AT&T Park.

2. Panda Power:  The single biggest hour for data uploading at the ballpark (16.2 GB) came during Game 1, directly after World Series MVP Pablo Sandoval hit his first home run.  

3. Fans still love the long ball: More than 15 percent more data was uploaded and nearly 20,000 more texts were shared on the AT&T network inside the park during Game 1 than Game 2 of the 2012 World Series.  

4. "Hush up, the games about to start!": For both of the first two games, the most calls made on AT&T's Network occurred during the hour before the game's first pitch, from 4 to 5 p.m.

5. Fast fingers: The peak hourly data upload and peak hourly total data occurred in the first hour of both Games 1 and 2. Data uploaded as well as total data volumes decreased during each hour the game went on.


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